Wyrd design talks about specific design elements from Red Skald games. Antadin was built around the concept of a paladin ant. Selfless, honorable, fanatical and ruthless. To get this across I wanted him, and in extension the player, to protect something. In this case the last larvae from his people. In Antadin you don’t … More Wyrd design – Antadin’s taunt and whisper mechanic
This game was my first venture into the visual novel genre. It would seem like a perfect fit for me considering my fondness for story, characters and lots of choices. This game, in many ways, needed to be made. I crafted it from frustration over my own life situation. It became something else, not just … More Postmortem – Find someone else
This j-rpg is made for the RPG maker birthday-contest. Created in a month, it’s a short and tight little experience. Something dark and twisted has entered the caverns, corrupting both termites and beetles. An infection is turning the insects into monsters. Can the faith of the antadins keep the light burning against the darkness that … More Antadin – a short game about sacrifice and ants
Bitsy is a small little engine that’s designed to make short experiences, where you walk around and explore/interact/talk to the environment. It’s very limiting and that’s why I love it so much. You really have to think about how to tell a story through the medium. First. A little backstory. I was looking at pages … More Postmortem – Bitsy trilogy
What is Bitsy? Well. It’s a little engine for making small, bit-sized games. More like short minute-long experiences. I’ve made three of them for different game jams over the last month. They take a few minutes to complete and I’m very proud of them. They’re all very personal. They just ended up that way. You … More Bitsy-Trilogy – Released
Available on Itch.io 2018-01-26 This is a free little game I made with the Bitsy-engine for the Midnight jam. You can play it here for free. Just use arrows/wasd to move around.
I usually dislikes talking about projects before they are finished but these ones are at least fairly close to being done. Going into 2018 I have a few projects lying around from 2017 and even 2016. I don’t know if I’ll finish any of them. Don’t even know which one to continue on right now. … More Game Projects for 2018
Goodbye 2017. During this year I’ve been very productive regarding my game making and especially publishing. During 2017 I’ve released the following games: 2017-01-02 Toymaker: Prologue Rpgmaker.net 2017-03-24 Toymaker Steam 2017-05-01 Toymaker: Heart of Mara (Expansion) Steam 2017-11-24 Find someone else Itch.io 2017-12-28 Winter’s Fall Itch.io 2017-12-31 The Tram Itch.io See you … More Happy New 2018!
Available on Itch.io 2017-12-31 This is a free little game I made with the Bitsy-engine for New Year’s Eve. You can play it here for free. Just use arrows/wasd to move around.
Available on Itch.io 2017-12-28 This is a free little game I made with the Bitsy-engine for the Snow (Bitsy Jam). It didn’t take longer than a day to build. I really liked working in this engine and think I created a very special experience with Winter’s Fall. You can play it here for free. Just … More Winter’s Fall – Released